A Beginner’s Guide to Hiraeth: Moons, Magik, and the Tides of Time
A Beginner’s Guide to Hiraeth:Moons, Magic, and the Tides of Time
Hiraeth is a land of paradox—where the mythic walks beside the mortal, where cities pulse with magitech innovation, and ancient spirits whisper through ruins half-swallowed by time. With eleven continents, three moons, and a Veil that separates the physical world from the spiritual realms of Elysia (Heaven) and Gehenna (Hell), Hiraeth isn't just a setting—it's a force.
Let’s explore the bones of this world and what shapes daily life across its diverse regions.
🗓 The Flow of Time in Hiraeth
Time flows in strange and deliberate rhythms here. The calendar is split into 10 months, each with 42 days, making every year exactly 420 days long.
The months, with names as poetic as they are ancient, include:
Cindralis, Zephyros, Verdance, Solvane, Astravelle, Umbraen, Nebralis, Eclipsin, Luminith, and Nivarel
Weeks are shorter—6 days long—with each day carrying cultural significance across the continents:
Nebryne, Velisane, Eryndale, Briarwyn, Calvendre, and Syloraen
🌍 The Eleven Continents of Hiraeth
Spanning tundras, jungles, ruins, and islands swallowed by fog, Hiraeth’s eleven continents pulse with personality:
Scrila – icy fjords and volcanic fury *Featured in the HouseOfTeethSaga!
Pherel – dense, magik-rich jungles and tempest-born rivers
Hicine – a quiet, frozen scholarly land steeped in ancient ruins
Fennora – mysterious canyons and Veil-thin, a hotspot for shadow rituals
Anseyn – a sprawling cultural and political hub
Odmor – coastal and storm-ravaged, with sea myths made real
Vyncis – mountainous, mystical, and fiercely isolated
Uclalari – the realm of war and rebirth, built on old scars
Aleda – lava plains and fire magik, and where the Fangs originate from
Erinth – highlands full of dream-sorcery and folklore
Istulyin – eerie, fog-bound, and home to sinister cults like the Bogborn
🍂 The Six Seasons of Hiraeth
Unlike Earth’s familiar four, Hiraeth cycles through six seasons, each affecting magik, nature, and Veil stability:
Bloomtide – the spring of rebirth, flourishing flora, and love rituals
Sunscorch – a harsh summer of fire, war, and fierce magik
Midvael – autumn’s fading light and ancestral reflection
Frostmark – winter’s brutal hold; a time of hibernation and haunting
Ashlavyn – a volatile post-eruption period where Veil rifts open, shadow creatures stir, and corruption spreads
Tempestreach – unrelenting monsoons and sea surges; a season of storm magik, rebirth, and ruin
Both Ashlavyn and Tempestreach represent times of transformation and chaos.
In Ashlavyn, Veil breaches bring spirits into the world; in Tempestreach, nature itself drowns what dares defy it.
👤 The Races of Hiraeth
The diversity of Hiraeth’s people is its soul:
Shifters – primal and human, known for dual forms and regenerative healing
Kaiju – myth-made-flesh, shifting into beasts of legend and wielding immense Anima
Elves – Veil-touched beings with the power of Shadow Weaving
Aes Sedai – those disconnected or blocked from Anima; Nulled or Strained, yet determined
Empyrean – angelic beings from Elysia; some fall, becoming cursed yet powerful
Chthonic Beings – born of Gehenna, these demons and hell-creatures wield terrifying power
Undead – reapers, spirits, and the unquiet dead who resist the end
Humans – resilient, resourceful, and ever clawing for survival and balance
Every race is shaped by their relationship to the Veil, to Anima, and to their own mythologies.
🌌 The Three Moons: Saegis, Nidralis, and Ozyra
Floating high above are the Three Moons, ever in motion:
Saegis governs fate and prophecy
Nidralis aligns with magik and emotional tides
Ozyra is the dreamer’s moon—haunting, wild, and Veil-sensitive
Festivals, rites, and even shifts in Veil permeability are tied to the phases of these moons. Their convergence is a rare and revered event, often marked by celestial phenomena and raw spiritual awakenings.
🧭 In Conclusion: A Living, Breathing World
Hiraeth is a world of breathtaking contradiction: ancient magik and emerging tech, sacred rituals and forbidden power, rebirth wrapped in ruin. Whether you're wandering the shattered streets of Anseyn, studying the Veil-pulsing runes of Fennora, or fleeing shadow beasts in Istulyin’s fog-choked bogs, the world is always moving, always watching—and always whispering new stories.
Now that you’ve seen the surface--
are you ready to go deeper?

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